Monster Hunter Rise – Announcement Trailer – Developer & Publisher Capcom – Director Yasunori Ichinoise – Producer Shintaro Kojima – Monster Hunter - Gamescom 2020 – Devcom 2020 - E3 – GDC – Tokyo Game Show – Brazil Game Show
Monster Hunter Rise is an action RPG that will transport players to the colorful Kamura Village, an all-new...
Monster Hunter Rise is an action RPG that will transport players to the colorful Kamura Village, an all-new serene mountain locale that attracts visitors with its unique culture and innovative hunting technologies. After hunters equip their armor and select from one of the various weapon types, all-new hunting grounds await, including the ancient Shrine Ruins and more. Featuring maps with no loading times, the continuous gameplay ensures that players will remain on their quests as soon as the hunt begins without transitions between areas.
The core gameplay experience in Monster Hunter Rise will feel familiar to previous Monster Hunter entries, but it also introduces several new and exciting mechanics for hunters to master. For the first time ever, wire-based grappling actions can be performed by using a “Wirebug” while standing or in mid-air, adding an all-new level of aerial maneuverability to hunting strategies and attacks. As players defeat monsters and progress through the game, items from fallen foes can be used to craft unique weapons and armor that will increase their chances of future success and survival.
Monster Hunter Rise will introduce Magnamalo, a menacing new flagship monster that will present a formidable challenge to hunters of all skill levels. Players can expect to confront additional new monsters like the shape-shifting Aknosom, the amphibious Tetranadon, as well as numerous fan-favorite and returning species from previous Monster Hunter games. In addition to the plethora of solo and multiplayer quests, the story mode will task aspiring hunters with discovering the secrets behind the puzzling “Rampage” events that threaten Kamura Village.