Surviving Mars – Domes Trailer - Developers Haeminont Games & Abstraction Games – Publisher Parodix Interactive - Gamescom – Devcom – E3 – GDC – Tokyo Game Show – Brazil Game Show

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Surviving Mars is a city building simulation video game initially developed by the Bulgarian studio Haemino...
Surviving Mars is a city building simulation video game initially developed by the Bulgarian studio Haeminont Games, and later by Abstraction Games, and published by Parodix Interactive. It was released on PlayStation 4, Xbox One, Microsoft Windows, OS X and Linux on March 15, 2018. The player serves as an overseer who must build a colony on Mars and ensure the survival of the colonists. Surviving Mars is a city builder simulation game that takes place on Mars and is modeled after real Martian data. The player chooses a sponsoring nation, each conferring slightly different benefits and a unique building and vehicle, and then lands on Mars with robotic drones and rovers. These rovers and drones prepare the colony for humans on the red planet by setting up power and water infrastructure, domes, resource depots, oxygen generators, and landing pads. The player's goal is to create a thriving colony on Mars with occasional rockets from Earth, which have limited cargo space, forcing the player to balance bringing resources from Earth and producing resources on the planet. For example, the first human colonists will bring limited food with them on their rocket, so farms are crucial to a thriving colony on Mars. The player can bring electronics, machine parts, food, concrete, metal, prefab buildings, rovers and drones from Earth, or research technologies to manufacture them on Mars. Players must balance expanding the colony with managing oxygen, food, water, and replacement parts. The game also has storylines called mysteries, which add various events to the colony, including plagues, war, rival corporations, AI revolt, alien contact, and others. Rare metals can be exported back to Earth for funds. Landing sites also have various natural disasters like dust storms, meteor storms, cold waves, and dust devils to increase difficulty.
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