Tom Clancy’s Rainbow Six Siege - R6S ESPORTS European Program Format Trailer – Developer Ubisoft Montreal – Publisher Ubisoft – Director Xavier Marquis - Producers Sébastien Labbé – Designer Daniel Drapeau – Brand Director Alexandre Remy - AnvilNext 2.0

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Tom Clancy's Rainbow Six Siege is an online tactical shooter video game developed by Ubisoft Montreal and p...
Tom Clancy's Rainbow Six Siege is an online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on December 1, 2015; the game was also released for PlayStation 5 and Xbox Series X/S exactly five years later on December 1, 2020. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, and taking control of an objective within a room. The title has no campaign but features a series of short, offline missions called, "situations" that can be played solo. These missions have a loose narrative, focusing on recruits going through training to prepare them for future encounters with the "White Masks", a terrorist group that threatens the safety of the world. Siege is an entry in the Rainbox Six series and the successor to Tom Clancy’s Rainbow 6: Patriots, a tactical shooter that had a larger focus on narrative. After Patriots was eventually cancelled due to its technical shortcomings, Ubisoft decided to reboot the franchise. The team evaluated the core of the Rainbow Six franchise and believed that letting players impersonate the top counter-terrorist operatives around the world suited the game most. To create authentic siege situations, the team consulted actual counter-terrorism units and looked at real-life examples of sieges such as the 1980 Iranian Embassy siege. Powered by AnvilNext 2.0, the game also utilizes Ubisoft's RealBlast technology to create destructible environments. Announced at Electronic Entertainment Expo 2014, it received four nominations from Game Critics Awards including Best of Show. The game received an overall positive reception from critics, with praise mostly directed to the game's tense multiplayer and focus on tactics.
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